Tagtool Version 2 Schematics

June 30th, 2007

Development of the Version 2 of the Tagtool Flightcase is progressing… here are some schematics:

Tagtool V2 3D Visualization

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Tagtool on the cheap

June 30th, 2007

Tagtool Mini

Total Cost: around 60 Euros. Get yourself a used Wacom and you’re ready to roll.

Anti-aliasing

May 22nd, 2007

We have now enabled Full-Screen Anti-aliasing - so the visual quality of the Tagtool drawings has improved noticeably.

Further Progress:

  • The Animator can now fade out individual or all tags with the gamepad.
  • OSC functionality is progressing well (Listener and Sender nodes are working, only bundles still need to be implemented)
  • And a few smaller bug fixes.

Arduino & OSC

May 13th, 2007

Some more progress both on the Software- and Hardware side…

Arduino & Tagtool

We are now using the open-source physical computing platform Arduino to read out the sliders and pushbutton and get the data into the Tagtool Kit software. This is both cheaper and gives us higher resolution data than the Midi-based solution we were using so far.

The implementation of the OSC functionality is progressing well and the Listener node is functional.

The latest source code and the Arduino program will be available for download soon!

Programming Update

May 4th, 2007

Drawing over the network has progressed quite well… the server node now can handle several client tagtools and drawing works without any visible lag… although there is still some optimizing to be done.

One issue that still needs to be addressed is how to synchronize the movement across all tagtool clients. In our current setup, the gamepad is connected to the server tagtool and all clients get the movement data. Unfortunately movement gets out of sync quite badly. So we need to figure out a way of synchronizing the positions of all tags across all clients.

But since our main priority for now is to have a multi-tagtool setup with only one display (from the server), we’ll be looking at other issues first before tackling this problem.

Our next tasks are implementing OSC, and replacing the .NET framework with Mono - so a Linux version is in sight.

Maki

Drawing over the Network

March 25th, 2007

We tested drawing over TCP/IP… the results are promising. We got it to work so you can join a Tagtool session with a second Tagtool that’s hooked up to another computer.
We still need to optimize performance though and fix a few issues, but the basic functionality is in place.

Welcome to the Dev Zone

March 10th, 2007

We opened a Discussion Group for any questions about the tagtool.

Also the development of the Tagtool Kit software is now hosted on Google Code.